Membership Level: Full
Rules of Hop Scotch:
Draw a starting line about six inches or so behind the first square. The game starts and continues with the first player until they make a mistake, when player number two gets a turn, and so on. The object is to hop over the marker and onto the next square (or set of squares), and continue working your way up the grid without making a mistake.
To begin, the first player tosses their marker onto square one. They must hop over that square and land on squares two and three with one foot in each. Next, they hop on one foot and land on square four, then jump and land on two feet in squares five and six and so on until they reach the end, square ten. There they must turn around by hopping on one foot and come back the same way they went up, stopping on squares two and three to pick up their marker from square one. Next, they hop to square one and out of the grid. If no mistakes were made, the same player continues by tossing their marker to square two and repeats the process, always avoiding contact with the square that contains the marker.
A player’s turn ends when one of the following happens:
Marker does not land on the intended or correct square
Player loses balance and places hand or second foot down
Player steps on a line
Player hops on wrong square or square containing a marker
Player puts both feet down in a single box
When a turn ends, the player places their marker in the last completed square and goes to the back of the line. It’s now the next player’s turn, but they must avoid their own marker as well as the first player’s marker by hopping over the occupied square.
Bear with me and I’ll post the rules for Hide and Seek later!
Yes, I am sure that I am on the right thread..........
Damnant quod non intellegunt.